Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Cards: Difference between revisions

From TCG Card Shop Simulator
Line 28: Line 28:


== Overview ==
== Overview ==
To obtain cards, players need to open a single card pack purchased through Stock Order. There are currently three card collections (Tetramon, Destiny, and Ghost). The first two collections have four buyable rarities:
To obtain cards, players need to open a single card pack purchased through [[Stock Order]]. There are currently three card collections (Tetramon, Destiny, and Ghost). The first two collections have four buyable rarities:


* '''Basic''' (blue packs, marked as "Common" in the album)
* '''Basic''' (blue packs, marked as "Common" in the album)

Revision as of 19:48, 10 November 2024

Quick facts:
Cards
Tcg full art foil.jpg
Cards
Game
TCG Card Shop Simulator
Type
Collectible Feature
Collections
Tetramon, Destiny, Ghost
Rarities
Common, Rare, Epic, Legendary, Ghost
Editions
Normal, 1st Edition, Silver, Gold, Full Art, Ghost
Foil variants
Yes
Total cards
1,320 (Tetramon and Destiny), 80 Ghost cards
Acquisition
Opening packs, Stock Order
Special
Ghost cards have the highest collectible value


Cards play a secondary role in TCG Card Shop Simulator game, allowing players to collect or sell the cards they obtain from packs. In TCG Card Shop Simulator, cards are a central feature, offering players the chance to build an extensive collection, enhance gameplay strategies, and profit from trading. The game boasts a diverse range of card types, each with unique rarities, editions, and foil variants, catering to both casual collectors and serious players. With three primary collections—Tetramon, Destiny, and the elusive Ghost cards—players can explore a variety of themes, abilities, and aesthetic styles. Cards can be obtained by opening booster packs, each categorized by rarity level, from Common to Legendary, with special Ghost packs offering a rare chance to acquire the game’s most valuable cards. Collecting in TCG Card Shop Simulator is not only about amassing cards but also strategically managing rarities, editions like 1st Edition and EX, and coveted foil variants, each adding a unique layer of value and challenge to the player’s collection journey.

Overview

To obtain cards, players need to open a single card pack purchased through Stock Order. There are currently three card collections (Tetramon, Destiny, and Ghost). The first two collections have four buyable rarities:

  • Basic (blue packs, marked as "Common" in the album)
  • Rare (yellow/gold packs, marked as "Rare" in the album)
  • Epic (purple/pink packs)
  • Legendary (red packs)

Note that the Ghost collection is not available as a standalone pack. Instead, there is a rare chance of finding a Ghost card within any pack from the Tetramon or Destiny collections.

Edition Types

Beyond the standard rarity packs, cards are also divided by individual edition and whether they are foil or non-foil. The following editions exist:

  • Normal: No special text or coloration, these are the most common edition type.
  • 1st Edition: Displays "1st Edition" under the image with a white border.
  • Silver Edition: Labeled as "Silver Edition" with a silver border.
  • Gold Edition: Marked as "Gold Edition" with a gold border.
  • EX: Displays "EX" under the image with a gold/yellow border.
  • Full Art: The entire card features character art, rather than just a small box in the top half.
  • Ghost: Appears mostly in black or white with minimal coloration, and is considered the highest value card type in the game, often valued around 10,000.

Both foil and non-foil versions are available for each of these editions. Foil cards have an additional reflective sheen, including Ghost cards, and obtaining a foil Ghost card unlocks an in-game achievement.

Not counting Ghost cards, each character card within a given rarity (e.g., "Common") has 12 different versions to collect.

Probability of Each Card Rarity

  • Full Art: 1 in 400 (0.25%)
  • EX: 1 in 100 (1%)
  • Gold: 1 in 25 (4%)
  • Silver: 1 in 12.5 (8%)
  • First Edition: 1 in 5 (20%)
  • Any Foil: 1 in 20 (5%)

(Each rarity type has a separate chance of being a foil. For example, a Full Art Foil card requires both a 1 in 400 chance to get a Full Art and a 1 in 20 chance for it to be a foil, equating to a 1 in 8,000 or 0.0125% chance.)

Ghost Cards

Example of black non-foil and white foil Ghost cards

There are 20 character cards with Ghost variants, creating 80 unique Ghost cards in total. Each Ghost card has the following types:

  • Two white Ghost cards (foil and non-foil)
  • Two black Ghost cards (foil and non-foil)

Ghost cards always appear as the 7th card in a pack. The probability of obtaining a Ghost Pack depends on the type of pack:

  • Tetramon Pack: 1 in 1,000 (0.1%) chance for a Ghost Pack
  • Destiny Pack: 1 in 500 (0.2%) chance for a Ghost Pack

The rarity of the pack (e.g., Basic, Rare, Epic, or Legendary) does not affect the chance of it being a Ghost Pack.

Foil Ghost cards are the rarest and most valuable in the game. Obtaining a Foil Ghost card unlocks the "Lucky Bastard" achievement.

  • Tetramon Pack Foil Ghost: 1 in 20,000 (0.005%) chance
  • Destiny Pack Foil Ghost: 1 in 10,000 (0.01%) chance

Collecting

Currently, there are 1,320 cards across the two main collections (Tetramon and Destiny) and 80 Ghost cards. In the Tetramon and Destiny sets, each edition (for both non-foil and foil) has separate numbers, meaning each character card, like Nocti, has 12 different versions.

In total, there are 110 unique character cards, each with 12 variant cards to collect.

Currently, Tetramon and Destiny collections are nearly identical in structure: aside from pack type and background differences, the character art, numbers, and stats are the same across both collections. Cards of the same rarity pack type will share similar characteristics across collections.

The following table shows the average distribution of different card rarities out of 10,000 cards, with approximate percentages:

Card Rarity Number of Cards out of 10k Percentage
Full Art 23.75 0.24%
Full Art Foil 1.25 0.01%
EX 94.76 0.95%
EX Foil 4.99 0.05%
Gold 375.26 3.75%
Gold Foil 19.75 0.20%
Silver 720.50 7.21%
Silver Foil 37.92 0.38%
First Edition 1,657.14 16.57%
First Edition Foil 87.22 0.87%
Base 6,628.59 66.29%
Base Foil 348.87 3.48%

List of Character Cards

Name Image Number Ghost Rarity Element Effect Attack Shield Health Skull
Amneshark Amneshark.png 1273 - 1284 No Rare Water Water element deals 60 extra damage this turn 21 30 27 25
Amnesilla Amnesilla.png 1285 - 1296 No Epic Water Water element deals 90 extra damage this turn 23 33 30 27
Angez - 529 - 540 No Rare Wind Wind element deals 30 extra damage this turn 12 22 30 25
Anguifish - 1261 - 1272 No Basic Water Water element deals 30 extra damage this turn 19 28 25 24
Aquariff 265 - 276 No Epic Water Draw 3 card 19 29 19 14
Batrang - 757 - 768 No Basic Wind Wind element deals 50 extra damage this turn 28 18 17 10
Beakai - 1153 - 1164 No Rare Wind Opponent discard 1 cards at random, draw 1 25 20 14 9
Blazoar - 037 - 048 Yes Legendary Fire Fire element deals double damage this turn 38 28 12 15
Bogon - 613 - 624 Yes Legendary Earth Earth element deals double damage this turn 33 24 24 20
Bonfiox - 061 - 072 No Rare Fire Fire element deals 30 extra damage this turn, draw 1 12 13 29 34
Budwing - 1129 - 1140 No Rare Earth Earth element deals 60 extra damage this turn 20 27 24 12
Burpig - 013 - 024 No Rare Fire Fire element deals 60 extra damage this turn 35 25 12 14
Buzzeed - 1141 - 1152 No Epic Earth Earth element deals 100 extra damage this turn 22 34 30 12
Clamigo - 253 - 264 No Rare Water Draw 2 card 17 28 17 13
Clawaken - 877 - 888 No Epic Earth Destroy 1 opponent's field card with earth element 40 or less 32 24 24 12
Clawcifear - 889 - 900 Yes Legendary Earth Destroy 2 opponent's field card with earth element 40 or less 33 26 25 11
Clawdos - 865 - 876 No Rare Earth Destroy 1 opponent's field card with earth element 30 or less 31 22 23 12
Clawop - 853 - 864 No Basic Earth Destroy 1 opponent's field card with earth element 20 or less 30 21 21 12
Clawvenger - 1081 - 1092 No Epic Water Draw 3 card, then discard 2 card at random 35 35 15 11
Crablox - 1069 - 1080 No Rare Water Draw 2 card, then discard 1 card at random 33 33 15 11
Crobib - 937 - 948 No Basic Water Negate 50% of opponent's water element damage next turn, draw 1 18 16 23 24
Crorathian - 961 - 972 No Epic Water Negate 100 of opponent's fire element damage next turn 25 20 30 31
Crosilisk - 949 - 960 No Rare Water Negate 75% of opponent's water element damage next turn, draw 1 22 18 26 28
Decimite - 109 - 120 No Rare Earth Create a shield to block 40 damage 26 32 3 26
Dracunix - 373 - 384 Yes Legendary Wind Drain 50% of damage dealt this turn 24 22 20 20
Drakon - 601 - 612 Yes Legendary Fire Fire element deals double damage this turn 30 25 20 30
Drilceros - 397 - 408 No Epic Fire Deals double damage to shield for 2 turn 27 25 22 17
Dusko - 769 - 780 No Rare Wind Opponent cannot evolve for 2 turn 12 20 34 30
Esmerdios - 1033 - 1044 No Epic Earth Negate 100 of opponent's earth element damage next turn 35 33 30 20
Esmeri - 1009 - 1020 No Basic Earth Negate 50% of opponent's earth element damage next turn, draw 1 27 27 25 15
Esmerock - 1021 - 1032 No Rare Earth Negate 75% of opponent's earth element damage next turn, draw 1 30 30 28 18
Fistronk - 277 - 288 Yes Legendary Water Draw 4 card 23 30 21 15
Flambrolly - 1093 - 1104 No Legendary Fire Fire element deals double damage this turn, but water element deals no damage 30 25 25 28
Flami - 517 - 528 No Basic Fire Fire element deals 30 damage this turn 28 18 25 25
Flory - 481 - 492 No Epic Earth Draw 2 card, then discard 1 card 12 12 27 34
Forush - 157 - 168 No Rare Earth Draw 2 card, then discard 2 card 26 22 20 18
Frizard - 1297 - 1308 No Rare Fire Deal 20 unblockable TP damage 33 30 12 5
Gannon - 829 - 840 No Epic Wind All element deals 30 extra damage this turn 14 20 29 37
Gekoflare - 1309 - 1320 No Epic Fire Deal 40 unblockable TP damage 36 33 13 5
Giganite - 133 - 144 Yes Legendary Earth Create a shield to block 80 damage 30 34 2 28
GigatronX - 841 - 852 Yes Legendary Wind All element deals 40 extra damage this turn 33 27 25 32
Gilgabass - 733 - 744 No Epic Water Destroy 1 opponent's field card with water element 40 or less 36 19 20 8
Grizzaw - 409 - 420 No Epic Earth Destroy 1 card on opponent's field 32 25 18 3
Gupi - 709 - 720 No Basic Water Destroy 1 opponent's field card with water element 20 or less 32 18 18 8
Helio - 457 - 468 No Basic Earth Draw 1 card, then discard 1 card 11 12 25 30
Honobi - 073 - 084 No Epic Fire Fire element deals 50 extra damage this turn, draw 1 13 14 31 36
Hydroid - 589 - 600 Yes Legendary Water Water element deals double damage this turn 22 14 18 23
Hydron - 625 - 636 Yes Legendary Water Water element deals double damage this turn 22 19 33 33
Inferhog - 025 - 036 No Epic Fire Fire element deals 100 extra damage this turn 36 26 12 15
Jacktern - 793 - 804 Yes Legendary Wind Opponent discard 2 card at random 12 15 22 30
Jelicleen - 421 - 432 No Rare Water Draw 2 cards 8 16 33 35
Jigajawr - 745 - 756 Yes Legendary Water Destroy 2 opponent's field card with water element 40 or less 32 18 18 8
Kataryu - 1201 - 1212 No Epic Wind Opponent discard 1 card 33 23 19 11
Katengu - 1213 - 1224 Yes Legendary Wind Opponent discard 1 card, then destroy a field card at random 38 24 21 11
Kidsune - 049 - 060 No Basic Fire Fire element deals 15 extra damage this turn, draw 1 12 13 26 33
Kingstar - 229 - 240 Yes Legendary Water Draw 4 card 16 17 35 35
Kyrone - 553 - 564 No Basic Water Water element deals 30 extra damage this turn 19 14 16 30
Kyuenbi - 085 - 096 Yes Legendary Fire Fire element deals 80 extra damage this turn, draw 1 15 15 33 38
Litspire - 1045 - 1056 No Epic Fire Discard 1 card, then destroy 1 card on opponent's field 12 12 16 39
Lucadence - 697 - 708 Yes Legendary Fire Destroy 2 opponent's field card with fire element 40 or less 30 26 15 14
Lucinder - 685 - 696 No Epic Fire Destroy 1 opponent's field card with fire element 40 or less 29 26 14 13
Lumie - 1105 - 1116 No Rare Fire Wind element deals double damage this turn, but earth element deals no damage 15 15 30 30
Lunight - 349 - 360 No Rare Wind Drain 20% of damage dealt this turn 23 18 19 19
Luphire - 673 - 684 No Rare Fire Destroy 1 opponent's field card with fire element 30 or less 28 25 13 12
Lupup - 661 - 672 No Basic Fire Destroy 1 opponent's field card with fire element 20 or less 27 24 12 12
Magnoria - 493 - 504 Yes Legendary Earth Draw 3 card, then discard 2 card 13 13 28 35
Mammotree - 181 - 192 Yes Legendary Earth Draw 3 card, then discard 2 card 30 26 22 21
Meganite - 121 - 132 No Epic Earth Create a shield to block 60 damage 27 33 3 27
Minotos - 385 - 396 No Rare Fire Destroy 1 card on opponent's field 34 22 22 10
Minstar - 193 - 204 No Basic Water Draw 1 card 12 13 28 32
Moskit - 541 - 552 No Epic Wind Drain 30% of damage dealt this turn 30 18 18 15
Mothini - 313 - 324 No Epic Wind Opponent cannot evolve next turn, draw 2 14 18 29 36
Muffleur - 1237 - 1248 No Rare Earth Drain 20% of damage dealt this turn, draw 1 13 22 19 27
Mufflimax - 1249 - 1260 No Epic Earth Drain 30% of damage dealt this turn, draw 1 15 24 20 30
Mufflin - 1225 - 1236 No Basic Earth Drain 20% of damage dealt this turn 12 21 18 25
Mummog - 445 - 456 No Rare Wind Opponent cannot evolve for 2 turn 23 20 23 21
Nanomite - 097 - 108 No Basic Earth Create a shield to block 20 damage 25 30 3 25
Nimblis - 973 - 984 No Basic Wind Negate 50% of opponent's wind element damage next turn, draw 1 12 16 30 36
Nimboculo - 985 - 996 No Rare Wind Negate 75% of opponent's wind element damage next turn, draw 1 13 17 32 38
Nimbustrike - 997 - 1008 No Epic Wind Negate 100 of opponent's wind element damage next turn 14 18 34 40
Nocti - 337 - 348 No Basic Wind Drain 10% of damage dealt this turn 22 17 17 19
Pigni - 001 - 012 No Basic Fire Fire element deals 30 extra damage this turn 34 25 11 14
Pixy - 469 - 480 No Rare Earth Draw 2 card, then discard 2 card 12 12 26 32
Princestar - 217 - 228 No Epic Water Draw 3 card 13 14 32 33
Pupazz - 301 - 312 No Rare Wind Opponent cannot evolve next turn, draw 1 13 16 28 34
Raizon - 637 - 648 Yes Legendary Wind Wind element deals double damage this turn 20 24 24 33
Raxx - 817 - 828 No Rare Wind All element deals 20 extra damage this turn 33 27 19 16
Royalama - 325 - 336 Yes Legendary Wind Opponent cannot evolve for 2 turn, draw 1 15 20 30 40
Sapoling - 145 - 156 No Basic Earth Draw 1 card, then discard 1 card 22 18 22 17
Scarkgorus - 925 - 936 No Epic Fire Negate 100 of opponent's fire element damage next turn 32 20 26 18
Scarlios - 913 - 924 No Rare Fire Negate 75% of opponent's fire element damage next turn, draw 1 30 19 24 16
Seedant - 1117 - 1128 No Basic Earth Earth element deals 30 extra damage this turn 21 30 27 12
Sharfin - 721 - 732 No Rare Water Destroy 1 opponent's field card with water element 30 or less 34 19 19 8
Shellow - 241 - 252 No Basic Water Draw 1 card 16 27 15 12
Sunflork - 901 - 912 No Basic Fire Negate 50% of opponent's fire element damage next turn, draw 1 28 18 22 15
Talonika - 1177 - 1188 No Epic Wind Opponent discard 1 cards at random, draw 2 25 23 20 16
Talonryu - 1189 - 1200 No Legendary Wind Destroy 1 card on opponent's field, draw 2 33 27 26 23
Talontsu - 1165 - 1176 No Epic Wind Opponent discard 2 cards at random, draw 1 29 24 15 10
Terradrakon - No Legendary Earth Earth element deals double damage this turn. 27 35 22 12
Tetron - 805 - 816 No Basic Wind All element deals 10 extra damage this turn 11 19 25 30
Threeze - 577 - 588 No Epic Water Water element deals 100 extra damage this turn 21 14 18 32
Timbro - 169 - 180 No Epic Earth Draw 2 card, then discard 1 card 28 24 21 20
Tortugor - 649 - 660 No Epic Earth Create a shield to block 50 damage, then draw 1 card 27 29 28 11
Trickstar - 205 - 216 No Rare Water Draw 2 card 13 13 30 31
Twofrost - 565 - 576 No Rare Water Water element deals 60 extra damage this turn 20 14 17 31
Vampicant - 361 - 372 No Epic Wind Drain 30% of damage dealt this turn 24 20 20 19
Voltrex - 1057 - 1068 No Legendary Wind Destory all opponent's field card with wind element 30 or higher 25 23 20 30
Werboo - 505 - 516 No Basic Wind Opponent discard 1 card at random 12 17 20 33
Wispo - 433 - 444 No Rare Earth Randomly swap 1 of opponent's field card 8 20 35 35
Wolgin - 781 - 792 No Epic Wind Disable opponent's wind element attack for 2 turn 33 17 16 8
Wurmgle - 289 - 300 No Basic Wind Opponent cannot evolve next turn 13 14 27 32